Songlists and Codes / FAQ

FAQs - DDR 3rd Mix Plus

Play Modes
Hold down and and hit . A menu will appear containing Single, Versus, Unison, and Double. If you do this code on only one side, and if you choose Versus, Unison, or Double, you will only get one song, and only one credit will be used, even if two were inserted.

Difficulty Modes
SSR is no longer a separate mode. Instead, there are three different modes: 3rd Mix, 2nd Mix, and 3rd Mix Plus. 2nd Mix Mode is the same as 2nd Mix mode in DDR 3rd Mix. 3rd Mix mode is almost exactly the same, except that SSR is now a selectable difficulty (i.e., one player can play SSR while the other play can choose not to). 3rd Mix Plus Mode contains only the four remixes of Beatmania songs from DDR 3rd Mix and the new songs listed below.

2nd Mix Mode:
3rd Mix Mode:
3rd Mix Plus Mode (from either 2nd or 3rd Mix Modes):
Basic: from Another
Another: from Basic
SSR: from Another

Step Modes
Step modes can be chosen before selecting any song. To cancel Left, Right, Mirror, Shuffle, and Little, input the appropriate code again.

To access edit data for a song, you can hold , and a menu will appear listing the available edit data for the song. If there is no edit data for a song, the menu will have only one choice, Official.
Note that you must supply the edit data yourself by inserting a PSX memory card containing edit data for the song you wish to play into the memory card slot on the front of the machine. If there is no memory card slot on front of the machine, then edit data can not be played.

Hidden:
Sudden: after inputting Hidden Mode
Stealth: after choosing Sudden Mode
Left:
Right:
Mirror:
Shuffle:
Little:
Flat:

Grading and Score
Grades: SSS - SS - S - A - B - C - D - E
Every song has a maximum of score of 10,000,000 which can only be attained by getting all Perfects. If you don't care about how your score is calculated exactly, then just keep in mind the following things:

  • The length of your combo does not matter.
  • Perfects are worth twice as much as Greats.
  • The last step in every song is a little bit more important in terms of score. Try to get a Perfect on the last step.

The rest of this section describes how 3rd Mix calculates your score exactly.

Let N be the number of steps in the song you are playing. Let [x] be the greatest integer function (i.e., [x] = the greatest integer less than or equal to x). Then define b, the point value on which the point value for every step in the song is based, to be:

b = [1,000,000/(N(N+1)/2)]

Then, the point value for the ith step in a combo is:

S(i) = P(i), if the ith step is a Perfect; G(i) if the ith step is a Great;
P(i) = 10bi;
G(i) = 5bi;

The only step that deviates from this formula is the last step, or Nth step, of the song. If you get a Perfect on the Nth step, you get the appropriate points for that Perfect, plus a bonus B:

B(N) = 10,000,000 - (summation of P(i) as i goes from 1 to N)

Thanks to EnoOn for describing the general algorithm to me, and thanks to DDR Stompin' Ground for the description of how the bonus on the last step was calculated.

Song Information
In 3rd Mix Mode, only 1 of the 4 remixed Beatmania songs is selectable. Your choice of character determines which Beatmania song you get. See the DDR 3rd Mix FAQ for information.
In 3rd Mix Plus Mode, all 4 are selectable.

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Konami images used with express permission of Konami Corporation.