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GotACoolName
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80. PostPosted: Tue Apr 24, 2007 6:06 pm    Post subject: Reply with quote

Hardcore Symphony is harder than most of those. But I think it should be rerated, not all those 12s that are easier.
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DarkCore
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81. PostPosted: Tue Apr 24, 2007 6:17 pm    Post subject: Reply with quote

GotACoolName wrote:
Hardcore Symphony is harder than most of those. But I think it should be rerated, not all those 12s that are easier.
Hardcore Symphony is actually has really easy patterns, it's just you'll need stamina for it. The only 12 easier than it is Go 60 Go. Period.
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Capajoe
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82. PostPosted: Tue Apr 24, 2007 6:20 pm    Post subject: Reply with quote

Monolith is harder than Hardcore Symphony...

My passing order was... Delirium, Vertex, Tell, HotN, Euphoria, Energizer, !, Go 60 Go (Energizer, !, Go 60 Go were in the same round), Determinator, Bloodrush.
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Devon
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83. PostPosted: Tue Apr 24, 2007 6:23 pm    Post subject: Reply with quote

DarkCore wrote:
Hardcore Symphony is actually has really easy patterns, it's just you'll need stamina for it.


Awkward 8th notes at 174(?) bpm which require you to use one foot? 16th note streams? crossovers? lol idk, i don't think the patterns are that easy...

god only knows how i ***'d it.
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Capajoe
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84. PostPosted: Tue Apr 24, 2007 6:29 pm    Post subject: Reply with quote

rush12 wrote:
DarkCore wrote:
Hardcore Symphony is actually has really easy patterns, it's just you'll need stamina for it.


Awkward 8th notes at 174(?) bpm which require you to use one foot? 16th note streams? crossovers? lol idk, i don't think the patterns are that easy...

god only knows how i ***'d it.


If you do the song properly there isnt a single double step >_>
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Devon
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85. PostPosted: Tue Apr 24, 2007 6:31 pm    Post subject: Reply with quote

no, the part where you are holding the down arrow freeze with your left foot while hitting all the other arrows, all with your right foot.
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GotACoolName
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86. PostPosted: Tue Apr 24, 2007 6:58 pm    Post subject: Reply with quote

And the jumps have double steps, I believe.

HS is basically Destiny, except the easiest parts become the hardest parts.
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Soul of Ignorance
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87. PostPosted: Tue Apr 24, 2007 9:14 pm    Post subject: Reply with quote

HS is my lowest scoring 11 and the hardest one for me to score consistently on (99.6+ on all but this and Monolith.. which is higher) .... I've got 12-block scores that are higher...
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DarkCore
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88. PostPosted: Wed Apr 25, 2007 12:16 pm    Post subject: Reply with quote

Hardcore Symphony has...what, two double step parts in the freezes? It's not very hard, I definitely wouldn't consider any twelves harder...minus Go 60 Go...
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Charlie Likes Cake
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89. PostPosted: Wed Apr 25, 2007 1:30 pm    Post subject: Reply with quote

! is the spawn of the devil its really the only 12 I cant brake 90 on. Oh and if I remember if you do all the crossovers in HS you wont start the runs in an awkward position!!! Well I havent really played it in like half a year:(
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GotACoolName
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90. PostPosted: Wed Apr 25, 2007 2:29 pm    Post subject: Reply with quote

DarkCore wrote:
Hardcore Symphony has...what, two double step parts in the freezes? It's not very hard, I definitely wouldn't consider any twelves harder...minus Go 60 Go...


I believe you mean easier, but, FA aside... I really wonder how anyone can find VerTex, Delirium, !, Tell, and Energizer to be more difficult. It's at least as tiring as HotN, IMO.

Try re-looking at the chart or playing it. Destiny's runs, Bloodrush's freeze double-stepping, and the awkward double-step jumps make it quite a painful chart. It doesn't even have any breaks, really.
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DarkCore
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91. PostPosted: Wed Apr 25, 2007 2:39 pm    Post subject: Reply with quote

Yeah, I meant easier...=\

And I've played the song, I've passed the song...I could bring my score up to an 80% now, but yeah. And if you have somewhat decent stamina, you shouldn't find it that tiring. The only part that tired me out was when I didn't flatfoot the jumps. I got way too tired. =(

And Hardcore of the North in my opinion is far more draining, but that's just me.

Oh, and one last thing...Tell and Delirium are extremely stamina-draining...Tell's jumps are tiring if you don't BS them, and Delirium's tell-jumps and ending stream make it tiring IMO. I have a hard time with those on my last song, where as I'd be confident enough to play Hardcore Symphony on my second song.
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ItsDrew
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92. PostPosted: Wed Apr 25, 2007 3:14 pm    Post subject: Reply with quote

I find Hardcore Symphony a lot easier to FA and Destiny alot easier to pass.

DarkCore wrote:

And Hardcore of the North in my opinion is far more draining, but that's just me.


I totally agree with you on that.

Capajoe wrote:
Monolith is harder than Hardcore Symphony...


100% agreed on that too I find Monolith tough as hell and it drains me the most out of all the charts I have played and passed (Summer included because I was 5 seconds from end)
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Marq(uistadorous)
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93. PostPosted: Wed Apr 25, 2007 4:31 pm    Post subject: Reply with quote

Mr. Driller wrote:

100% agreed on that too I find Monolith tough as hell and it drains me the most out of all the charts I have played and passed (Summer included because I was 5 seconds from end)


Yeah, monolith is just a tad harder. If monolith weren't so technical (crossovers, hands, weird step patterns), than they'd be about the same... actually they're both fairly technical...
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SillyB
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94. PostPosted: Wed May 02, 2007 12:33 pm    Post subject: Reply with quote

I honestly find Monolith significantly easier than Hardcore Symphony. I mean, once you figure out the stepping pattern in the "chorus" of the song (the part with many groups of 3 sixteenths with some double taps thrown in on certain arrows) the song is ridiculously easy.

The only thing that a mid- to low-eleven player should find difficult about this song is that it is pretty tiring for an 11, especially trying to go all the way to the end at 196 BPM (or whatever it is).
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Marq(uistadorous)
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95. PostPosted: Wed May 02, 2007 1:47 pm    Post subject: Reply with quote

SillyB wrote:

The only thing that a mid- to low-eleven player should find difficult about this song is that it is pretty tiring for an 11, especially trying to go all the way to the end at 196 BPM (or whatever it is).


agreed
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96. PostPosted: Fri May 04, 2007 7:39 am    Post subject: Reply with quote

Baggage wrote:
Charlie!!(again) wrote:
I would play energizer thats pretty easy and fun!

HAHAHAHAHAHA


Energizer is not easy, at all. It was my 4th 12 passed. It's pretty draining.

! didn't deserve the 11 rerateing. It was my second 12 passed, yes, but im still extremely tired after it every time I play it. Those crossovers are hell.
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IHYD.Blake
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97. PostPosted: Fri May 04, 2007 2:55 pm    Post subject: Reply with quote

I find hardcore symphony and monolith more stamina draining than energizer, but coming from the guy who passed euphoria before delirium, that isnt saying much.
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videoCWK
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98. PostPosted: Fri May 04, 2007 4:34 pm    Post subject: Reply with quote

DJTyrant wrote:
Delerium


Is that a joke?
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Da-Risin-Smoke
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99. PostPosted: Sat May 05, 2007 3:54 pm    Post subject: Reply with quote

Phantoms -speedy mix-!
Well, that's an r21 song harder than Delirium.

I can get A's on 11s, but can't pass a 12. Get some B's on 11s, then try '!' or perhaps Go 60 Go (it's just offbeat).
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