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Official non-DDR controller FAQ: Ask controller ?s here.
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420. PostPosted: Sat Feb 18, 2006 12:43 pm    Post subject: Reply with quote

xohahitzxitzyux wrote:
Is it best to get IIDX controller now or just wait til its released in the US?

I have IIDX9th since the released and never played it with IIDX controller before.

I read that some IIDX Controller keys doesnt work with US PS2 that well.


Well, if you want to start getting better I suggest getting the KoC but if you want to wait a couple of weeks before the US release of beatmania.
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yagsimit69
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421. PostPosted: Mon Feb 20, 2006 11:02 am    Post subject: Reply with quote

xohahitzxitzyux wrote:
Is it best to get IIDX controller now or just wait til its released in the US?

I have IIDX9th since the released and never played it with IIDX controller before.

I read that some IIDX Controller keys doesnt work with US PS2 that well.



all the keys work fine with a us ps2, controllers are the same for any region. i'd wait till the us one comes out. if you buy one now it'll be expensive and you'll have to pay for shipping. when it comes out the bundle will only be $50.
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Mr. A
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422. PostPosted: Tue Mar 07, 2006 2:29 pm    Post subject: Reply with quote

ATTENTION! ALPHA IS FINALLY GETTING A KOC CONTROLLER!

...

With that said, I'm planning on doing the slipmat (wax paper between the two plastic rings) on the turntable. I'm just concerned about damaging the sensor under the turntable. Does anyone know how the sensor works, etceteras?

The disassembly looks very easy and I think that if I take basic precautions (static discharge, etc) I won't kill the controller.

The places I read made it sound like you needed to push ultra-hard to get the turntable to rotate on a KOC versus an arcade system or ASC, and that pinkie-scratches were damn near impossible.
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Ravage
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423. PostPosted: Wed Mar 08, 2006 11:53 am    Post subject: Reply with quote

does anyone have any links to official pics/info on the US Beatmania controller? I've heard the buttons are supposed to be more "clicky" than the KOC controller's are, but beyond that dont know if the overall quality is supposed to be any better/worse? I already own a KOC, but will still be buying the controller/game bundle (which is $65 according to ebgames, btw, not $50 as someone above posted) and am just interested in what types of changes I can look forward to in the new controller. TIA
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Mr_Blasty
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424. PostPosted: Sat Mar 11, 2006 1:28 pm    Post subject: Reply with quote

Aram Fingle wrote:
ATTENTION! ALPHA IS FINALLY GETTING A KOC CONTROLLER!

...

With that said, I'm planning on doing the slipmat (wax paper between the two plastic rings) on the turntable. I'm just concerned about damaging the sensor under the turntable. Does anyone know how the sensor works, etceteras?

The disassembly looks very easy and I think that if I take basic precautions (static discharge, etc) I won't kill the controller.

The places I read made it sound like you needed to push ultra-hard to get the turntable to rotate on a KOC versus an arcade system or ASC, and that pinkie-scratches were damn near impossible.

The turntable has gear teeth on the bottom of it, when you move it the teeth move something that triggers the turntable.

I think that's how it works
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425. PostPosted: Sat Mar 18, 2006 2:11 am    Post subject: Reply with quote

Ravage wrote:
does anyone have any links to official pics/info on the US Beatmania controller? I've heard the buttons are supposed to be more "clicky" than the KOC controller's are, but beyond that dont know if the overall quality is supposed to be any better/worse? I already own a KOC, but will still be buying the controller/game bundle (which is $65 according to ebgames, btw, not $50 as someone above posted) and am just interested in what types of changes I can look forward to in the new controller. TIA




It's not that much of a difference. Buttons are round and I believe they have springs inside. Not sure about the springs. All I know is that it's suppose to respond better.
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bingoman303
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426. PostPosted: Tue Mar 28, 2006 6:43 am    Post subject: Reply with quote

EDIT - sorry, wrong place to post question.
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DarkTetsuya
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427. PostPosted: Sun Apr 02, 2006 1:13 am    Post subject: Reply with quote

I just picked up beatmania US and I had a couple quick questions/concerns:

1) I was wearing a pair of regular jeans and the controller kept sliding off of it, is there something I can do to prevent the slippage?
2) I was watching a video of one of the arcade versions, and it looked like the turntable was modified with grip tape like that which was used on skateboard decks, would investing in some make scratching any easier? or should I just tough it out with the KOC as-is?

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Knoxer
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428. PostPosted: Fri Apr 14, 2006 2:06 pm    Post subject: Reply with quote

opps read the title wrong...
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mastapsi
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429. PostPosted: Thu Apr 20, 2006 4:10 pm    Post subject: Reply with quote

I am Beatmania! wrote:
ATTENTION! ALPHA IS FINALLY GETTING A KOC CONTROLLER!

...

With that said, I'm planning on doing the slipmat (wax paper between the two plastic rings) on the turntable. I'm just concerned about damaging the sensor under the turntable. Does anyone know how the sensor works, etceteras?

The disassembly looks very easy and I think that if I take basic precautions (static discharge, etc) I won't kill the controller.

The places I read made it sound like you needed to push ultra-hard to get the turntable to rotate on a KOC versus an arcade system or ASC, and that pinkie-scratches were damn near impossible.



The turntable is an optical sensor. There are two sensors/gates on the circut board under the turntable, and the turn table has gear-like teeth that run through the gates.

Just make sure to discharge static, and don't yank any of the wires, or you're sunk
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HAXUDE
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430. PostPosted: Tue May 09, 2006 4:15 pm    Post subject: Reply with quote

I have a question about the turntable on the US Beatmania controller. It doesn't spin as freely as an arcade cabinet or another controller my friend has (there's a picture of it on the previous page), would it be a good idea (for gameplay, pinky spins) to loosen it, and how would I go about doing this?
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431. PostPosted: Sat May 13, 2006 8:38 am    Post subject: Reply with quote

Haxitude wrote:
I have a question about the turntable on the US Beatmania controller. It doesn't spin as freely as an arcade cabinet or another controller my friend has (there's a picture of it on the previous page), would it be a good idea (for gameplay, pinky spins) to loosen it, and how would I go about doing this?


http://users.adelphia.net/~kiltz/
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DefaultGen
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432. PostPosted: Mon May 22, 2006 10:10 am    Post subject: Reply with quote

*breaks the topic of US 2DX controllers*

I'm planning on building a custom Amplitude controller (2DX style) I'm getting the buttons from HAPP but I have no idea how to wire it. I understand the chances are slim to none that theres a tutorial specifically for such an odd project, but does anyone know of a tutorial that will show me how to wire up the buttons to the dual shock to make this E1.gif
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MetallicBlueAx
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433. PostPosted: Sun Jul 02, 2006 12:30 pm    Post subject: Reply with quote

I guess this is sort of on topic. I find that my 1st USB port doesn't work, I have to use the 2nd port for my keyboard controller for keyboardmania. Anyone know how easy of a fix that might be?
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434. PostPosted: Sun Jul 23, 2006 9:18 pm    Post subject: Reply with quote

DefaultGen wrote:
*breaks the topic of US 2DX controllers*

I'm planning on building a custom Amplitude controller (2DX style) I'm getting the buttons from HAPP but I have no idea how to wire it. I understand the chances are slim to none that theres a tutorial specifically for such an odd project, but does anyone know of a tutorial that will show me how to wire up the buttons to the dual shock to make this E1.gif
If you know what buttons you need to solder wires to, it shouldn't be too hard. If you can hook someone up with a picture of the controller PCB you plan on using and what buttons you need solder points for, I'm sure you could get the info you need. Just keep in mind that soldering to a preprinted PCB can be a major, and I mean a MAJOR, pain in the buttocks. I ruined 5 PCBs making my Pop'n ASC (it was worth it btw, I finally bought and gutted and Afterglow controller, it looks sweet E10.gif)
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435. PostPosted: Wed Aug 02, 2006 9:31 am    Post subject: Reply with quote

Guys is there a iidx controller with loud keys and works well for under 100 dollars?
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Zero0920
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436. PostPosted: Sun Oct 08, 2006 3:27 pm    Post subject: Reply with quote

Quick question: What's that plug-in on the side of the US BeatMania Controller for (the one under the gray plug next to the cord)?
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DarkTetsuya
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437. PostPosted: Sun Oct 08, 2006 3:31 pm    Post subject: Reply with quote

Zero0920 wrote:
Quick question: What's that plug-in on the side of the US BeatMania Controller for (the one under the gray plug next to the cord)?


my IIDX FAQ wrote:
* On the IIDX controller, what's the extension for?

Originally, that connector was designed for a home conversion of beatmania III, for plugging in a drummania-style effector footpedal. But unfortunately, there hasn't been a release of beatmania III yet, so there really isn't much use for it. (but if you do plug the drummania footpedal into it, it'll switch effectors during the game with each press.Much more convienent than moving your hand from the keys to fumble with the effector during the game.)


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ChilliumBromide
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438. PostPosted: Sat Jan 27, 2007 12:48 pm    Post subject: Reply with quote

It's for the short-lived BeatMania III footpedal.
No homeversions ever got past beta testing. =(


Also, for you IIDX'ers and Pop'n'ers:
desktoparcade.com
I found that site recently and I'm impressed.
Someone want to order a controller and get us all some feedback?
I want to see if these are as awesome as they look, but I don't have the money.
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DarkTetsuya
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439. PostPosted: Sat Jan 27, 2007 12:59 pm    Post subject: Reply with quote

DancingTofu wrote:
It's for the short-lived BeatMania III footpedal.
No homeversions ever got past beta testing. =(


And you know this cause you worked for Konami in Japan at the time, right? This is the first I've heard of an actual home version of bmIII.

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