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DanceTrax - A New Dance Simulation Game
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act deft
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60. PostPosted: Mon Oct 31, 2005 2:10 pm    Post subject: Reply with quote

noise_tank24 ▶◀ wrote:
You want to see the optical pad? I'll show you an optical pad. Created by one of the guys working on this game:

cnlohr's optical mat released into public domain 1 year ago!

This guy knows his stuff, so the pad will probably look amazing, be durable, and perform like you wouldn't believe.


W O W.

=O Awesome.
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Shinmizu
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61. PostPosted: Mon Oct 31, 2005 2:26 pm    Post subject: Reply with quote

Phrekwenci wrote:
4 panel, same setup as we're used to.
Thank goodness; NeonFM's pad is ass.
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DJ Kakarotto
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62. PostPosted: Mon Oct 31, 2005 2:46 pm    Post subject: Reply with quote

Cutriss ▶◀ wrote:
I haven't read any of the other threads 'round the Internet, so forgive me if this has been answered elsewhere.

Internet Ranking?
USB memory support?
Which gameplay mechanics are being supported? (IE - freezes, freeze rolls, mines, hands, quads, etc)
Gameplay modes? Single/double/versus/attack are all confirmed, I see. Anything else?
Which modifiers are supported?
Is the cabinet itself network-ready? Or are bumper-packs installed via some other purchaseable medium?

The LED thing kinda reminds me of what some Beatmania cabinets do with their neon tubes on the monitor, with blue/red/purple flashes depending on your step rating. I assume the LED lifebar will be way more elaborate than this though.


1.Yes
2.Yes
3-5. Let's just say we are introducing some new stuff, more info will come later.
4. Still unsure. We might make the the cabinet itself network ready for Internet Ranking purposes (we do have the creators of SMOnline on this project, however, it would be up to the arcade owners to actually use the system). The bumper packs at the moment will be CD-ROMs that the arcade owner just sticks in the cd drive and the unit automatically reads and adds the tracks to the hardware. We will have a VERY powerful hardware system in this machine. Ask CNLohr for more info on that though.
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DJ Takahashi
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63. PostPosted: Mon Oct 31, 2005 2:53 pm    Post subject: Reply with quote

Xbox port?

Whats a Xbox again? E15.gif

Starting to sound like a alright game, tho we'll never get one here (havnt seen a ITG machine for that matter either)

Quads?
Timing?
Ranks / Scoring system?
Extra stages?
2D (DDR) or 3D? (ITG)
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DJ Kakarotto
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64. PostPosted: Mon Oct 31, 2005 2:55 pm    Post subject: Reply with quote

DJ Takahashi wrote:
Xbox port?

Whats a Xbox again? E15.gif

Starting to sound like a alright game, tho we'll never get one here (havnt seen a ITG machine for that matter either)

Quads?
Timing?
Ranks / Scoring system?
Extra stages?
2D (DDR) or 3D? (ITG)


only one i'll answer is 3D....

and since our graphic designer is from Austrailia... u guys will most likely get one or more...
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-SuperZero3 Gold-
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65. PostPosted: Mon Oct 31, 2005 3:17 pm    Post subject: Reply with quote

Arch0wl+whatever the hardest level is+Futurescape.EXE and Phase 1=Flawless Victory.

I don't know anything about liscensing, but did you guys have to pay royalties for Toxic (The Trance-Speedo Mix) and Moonlight Rave?
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jbean3535
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66. PostPosted: Mon Oct 31, 2005 3:35 pm    Post subject: Reply with quote

I could have swore I saw MSI mentioned ont he 2nd page...Were they supposed to be on here?
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DJ Kakarotto
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67. PostPosted: Mon Oct 31, 2005 3:47 pm    Post subject: Reply with quote

-Solid Gold- wrote:
Arch0wl+whatever the hardest level is+Futurescape.EXE and Phase 1=Flawless Victory.

I don't know anything about liscensing, but did you guys have to pay royalties for Toxic (The Trance-Speedo Mix) and Moonlight Rave?


We paid up-front for the SAIFAM tracks. Moonlight Rave is by DiGiTAL Maestro (DM Ashura)
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Reenee
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68. PostPosted: Mon Oct 31, 2005 3:49 pm    Post subject: Reply with quote

Reenee wrote:
How long is an average cut of the music?


;.;
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DJ Kakarotto
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69. PostPosted: Mon Oct 31, 2005 4:27 pm    Post subject: Reply with quote

Reenee wrote:
Reenee wrote:
How long is an average cut of the music?


;.;


i would say AVERAGE.. about 1:45. We have a range from 1:21 to 2:13 though.
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-SuperZero3 Gold-
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70. PostPosted: Mon Oct 31, 2005 4:28 pm    Post subject: Reply with quote

So you don't have to give DJ Taka any recognition for Moonlight Rave? I mean, it is M.

Not trying to be contraversial here, just wanting to know how this stuff works, but it is definately funny that this may be the same situation DM Ashura talks about with Energizer, but this time He's the one with the copycat song(which I like better than M).
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ixismiffyixi
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71. PostPosted: Mon Oct 31, 2005 4:33 pm    Post subject: Reply with quote

i wonder if this turns out to be a hit, will people be able to request further artists to see on the next arcade, because it be cool if I can recommend my friend E1.gif
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Reenee
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72. PostPosted: Mon Oct 31, 2005 4:42 pm    Post subject: Reply with quote

-Solid Gold- wrote:
So you don't have to give DJ Taka any recognition for Moonlight Rave? I mean, it is M.

Not trying to be contraversial here, just wanting to know how this stuff works, but it is definately funny that this may be the same situation DM Ashura talks about with Energizer, but this time He's the one with the copycat song(which I like better than M).


Taka did not make M.

If I may make a suggestion, make the vocal intro for the word Toxic more intelligible. Sounds pugh. E10.gif
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Edible Bondage Tape
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73. PostPosted: Mon Oct 31, 2005 5:19 pm    Post subject: Reply with quote

DJ Kakarotto wrote:
electronica & disco


maybe you didnt get the email but if only one band makes a genre its not a genre you listed nothing but electronica and disco

HOWEVER the optical pad sound very nifty and AUGT to give you SOMEWHAT of a legal edge in your lawsuit form konami (and yes the neonFM pad is ass) i commend you for comeing up witha new idea and makeing use of it
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74. PostPosted: Mon Oct 31, 2005 5:29 pm    Post subject: Reply with quote

i like the presentation and overall layout of this product.

i am looking to seriously invest in either buying at least one cabinet or investing in the business.

if you all are looking for investors, i will forward you my information.
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-SuperZero3 Gold-
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75. PostPosted: Mon Oct 31, 2005 5:45 pm    Post subject: Reply with quote

Reenee wrote:


Taka did not make M.


Wait, Really?

*Checks Stepmania*

Hmm....

Who made it?

I changed my mind about it though. It isn't M. The piano is the same, but there are clearly different rhythms.

But who made the KBMP M?
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CNLohr
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76. PostPosted: Mon Oct 31, 2005 5:49 pm    Post subject: Reply with quote

OK A lot of clarifications:

Internet Ranking - Unavailable at start. Will show up shortly after release.

USB Support - Yes, even in promo machines. BUT: It will not have full support initially. Once we're ready, the memory card system will be very ITG-like.

Networking: SMLAN Ready out of box, Cabinets will never support SMOnline-like play. While it won't be available for the end-user... for events, people will be able to link them togeather. Imagine This but way cooler.

And M and Moonlight Rave: Stolen from LVBheetoven ask any dad. Sonata suasi una Fantasia "Moonlight" Op. 27, No. 2.
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PedanticOmbudsman
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77. PostPosted: Mon Oct 31, 2005 7:04 pm    Post subject: Reply with quote

Wakka Lakka wrote:
If Arch0wl is involved I would not worry about the quality of the stepcharts.


Agreed. My prediction in that regard: good steps, really bad customer service. E1.gif

Customer Service: "Thank you for calling the DanceTrax support hotline. For quality assurance purposes, your call may be monitored or recorded. How may I help you?"
Arcade Owner: "I'm trying to set up my new cabinet but the monitor isn't powering on and the sound is very--"
Customer Service: "SHUT UP! You are the MOST STUPIDEST person on the PLANET and I hope your entire family dies of CANCER!"
Arcade Owner: "But I just bought this new machine and it's not--"
Customer Service: "I just lost all respect for you! Never call me again, n00b! Now taste the bitter sting of my angsty teenage wrath! TASTE IT!" *click*
Arcade Owner: "Hmm... maybe they should've put somebody else in charge of training the phone reps..."
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k//eternal
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78. PostPosted: Mon Oct 31, 2005 7:24 pm    Post subject: Reply with quote

That's why we assign jobs wisely.
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NSMH
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79. PostPosted: Mon Oct 31, 2005 7:25 pm    Post subject: Reply with quote

I'm interested.

However, I have questions (Keeping in mind that I have no idea how far you've progressed with this project.)

1. Difficulty: When you said new difficulty type besides block rating, I immediatly either thought of Percentages for a difficulty "lifebar". Am I close?
2. How is the difficulty in comparison to DDR? ITG?
3. Are there gonna be new types of arrows? Or is it the same old freezes and normal steps?
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